Thursday, August 13, 2009

Wrestler



This is my new creation for ballistic publishing d'artiste - Character Modeling 3.
In fact I add some new props to get the new look on Monster model and retexture it.
I am working on that almost last 2 years in my free times.

Monday, April 6, 2009

Cowboy WIP



Cowboy WIP.Base mesh imported from 3Ds Max to ZBrush.

Moustache WIP



This is a WIP of a self imagined character created with 3Ds Max,
Photoshop and detailing done with ZBrush.Rendering done with SSS skin shader Mental ray
My target is to get the photo realistic effects with CG.

Sunday, March 22, 2009

Horse






Horse in motion.Base mesh created in 3Ds Max and sculpted in ZBrush.

Friday, March 6, 2009

Roman Bust



Portrait of a Roman statesman.Base mesh Created
in 3DsMax and detail sculpting done in ZBrush.
Final render done in 3DsMax/Mental Ray.


Thursday, January 29, 2009

Indian Chief


Portrait of Hunkpapa Sioux Leader and Medicine Man Sitting Bull.
Base mesh Created in 3DsMax and detail sculpting done in ZBrush.
Rendering,Lighting,Shadidg also done in ZBrush


3/4th view of Indian Chief

Wednesday, January 28, 2009

Monster



Sculpted in ZBrush,Rendered in 3DsMax/Mentalray SSS Skin shader.

Tuesday, January 27, 2009

Uno


I created this character for a music video with Maya in 2005.
Character design,modeling,Texturing,Animation,Lighting and Rendering also done by me.

Saturday, January 10, 2009

Traditional Sculptures before digital age


Terracotta sculpture in the year 1997


Terracotta sculpture in the year 1997


Comissioned relief portrait,1998


Comissioned portrait of Lein in fibre glass,1994


Class work,Portrait study in clay,1997