Thursday, August 13, 2009


This is my new creation for ballistic publishing d'artiste - Character Modeling 3.
In fact I add some new props to get the new look on Monster model and retexture it.
I am working on that almost last 2 years in my free times.

Monday, April 6, 2009

Cowboy WIP

Cowboy WIP.Base mesh imported from 3Ds Max to ZBrush.

Moustache WIP

This is a WIP of a self imagined character created with 3Ds Max,
Photoshop and detailing done with ZBrush.Rendering done with SSS skin shader Mental ray
My target is to get the photo realistic effects with CG.

Sunday, March 22, 2009


Horse in motion.Base mesh created in 3Ds Max and sculpted in ZBrush.

Friday, March 6, 2009

Roman Bust

Portrait of a Roman statesman.Base mesh Created
in 3DsMax and detail sculpting done in ZBrush.
Final render done in 3DsMax/Mental Ray.

Thursday, January 29, 2009

Indian Chief

Portrait of Hunkpapa Sioux Leader and Medicine Man Sitting Bull.
Base mesh Created in 3DsMax and detail sculpting done in ZBrush.
Rendering,Lighting,Shadidg also done in ZBrush

3/4th view of Indian Chief

Wednesday, January 28, 2009


Sculpted in ZBrush,Rendered in 3DsMax/Mentalray SSS Skin shader.

Tuesday, January 27, 2009


I created this character for a music video with Maya in 2005.
Character design,modeling,Texturing,Animation,Lighting and Rendering also done by me.

Saturday, January 10, 2009

Traditional Sculptures before digital age

Terracotta sculpture in the year 1997

Terracotta sculpture in the year 1997

Comissioned relief portrait,1998

Comissioned portrait of Lein in fibre glass,1994

Class work,Portrait study in clay,1997